DIGITAL

Visual Learning of Affordance based Cues

Publication from Digital

Fritz G., Paletta L., Kumar M, Dorffner G., Breithaupt R., Rome E.

Proc. 9th International Conference on the Simulation of Adaptive Behavior(SAB2006) , 2006

Abstract:

This work is about the relevance of Gibson’s concept of affordances
 (Gibson 1979) for visual perception in interactive and autonomous
 robotic systems. In extension to existing functional views on visual
 feature representations, we identify the importance of learning in
 perceptual cueing for the anticipation of opportunities for interaction
 of robotic agents. We investigate how the originally defined representational
 concept for the perception of affordances - in terms of using either
 optical flow or heuristically determined 3D features of perceptual
 entities - should be generalized to using arbitrary visual feature
 representations. In this context we demonstrate the learning of causal
 relationships between visual cues and predictable interactions, using
 both 3D and 2D information. In addition, we emphasize a new framework
 for cueing and recognition of affordance-like visual entities that
 could play an important role in future robot control architectures.
 We argue that affordance-like perception should enable systems to
 react on environment stimuli both more efficient and autonomous,
 and provide a potential to plan on the basis of responses on more
 complex perceptual configurations. We verify the concept with a concrete
 implementation applying state-of-the-art visual descriptors and regions
 of interest that were extracted from a simulated robot scenario and
 prove that these features were successfully selected for their relevance
 in predicting opportunities of robot interaction.